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SIGGRAPH 2016 conferences and trade show are worth attending PDF Print E-mail

 

SIGGRAPH 2016, 3D animation conferences and exposition

This year two Assistant Review Editors of FLAAR Reports will go to SIGGRAPH 2016: Diana Cruz and Vivian Diaz.

Vivian Diaz will be writing about 3D scanning software, hardware and techniques for handling image capture of mammals, birds, reptiles, and insects. The FLAAR Reports web site on creatures of the Mayan jungles of Guatemala and adjacent countries shows the many creatures we work with. We have access to inside the cages at zoos, plus access to private nature preserves.

Diana Cruz will be preparing reports on SIGGRAPH as a place to learn about 3D software, hardware, and techniques for 3D renderings of plants, flowers, and trees. The FLAAR Reports web site on plants, flowers, and trees of Guatemala is read by about 400,000 people a year, so we are a good source to let people know about SIGGRAPH 2016.

 

Why going to SIGGRAPH 2016 is important?

The interaction with new programs, combined with the knowledge that advanced designers can share to us, and the connections we can create with students of design is a great opportunity to extend our vision of creativity.

Techniques that programs in exhibition can show, can lead us to evolve our job in FLAAR to write about new hardware and software. Innovation is a characteristic that fills the environment of the event, it won’t be difficult to find and select which tools can be useful in the illustrations we daily create.

Inspiration easily comes to attendees, observing the works of colleagues in the pertinent fields from different parts of the world is the perfect stimulation for ideas to bloom.

 

Which are my expectations of SIGGRAPH 2016?

Inspiration and knowledge, that’s what I look forward to take with me when the event is over. Informative courses and exhibition galleries will provide those expectations I have.

Note, that when we use the word Maya, it may refer to the Mayan culture and the Mayan people, and not always to the software named Maya.

Process to build 3D Maya Houses

One of the projects of the illustration team at FLAAR is to go on field trips and learn closely the way the ancient Maya people build their houses (with no nails and no modern structure). We know there are many kinds of software and tools to make 3D models like time-of-flight laser scanning, photometric stereo, photogrammetric modeling, etc. But we are interested in developing methods which do not require purchase of highly specialized scanning equipment. We wish to help Guatemalan people to be able to scan and render in 3D with equipment they already have or can easily acquire, namely a basic digital camera (even if inside a mobile phone).

The first step was to go on a field trip around the Q’eqchi’ area of Alta Verapaz, Guatemala, looking for the most ancient Maya buildings. We spent like six days on a dense jungle most of the time, searching for these living remains of domestic architecture, surrounded by amazing Karst mountains and rivers. The landscapes and vegetation were impressive.

front view of a maya house made out of Tanil
Front view of a Maya wall made out of Tanil, a kind of cane that grows all around the Q’eqchi’ mountains. Although the roof is obviously modern (tin laminas), the wall is what the Maya have used for over 2000 years.

The first step was to go on a field trip around the Q’eqchi’ area of Alta Verapaz, Guatemala, looking for the most ancient Maya buildings. We spent like six days on a dense jungle most of the time, searching for these living remains of domestic architecture, surrounded by amazing Karst mountains and rivers. The landscapes and vegetation were impressive.

Process to sketch landscapes in situ by the illustrations at Alta Verapaz Guatemala
Process to sketch landscapes in situ by the illustrations at Alta Verapaz, Guatemala

We measured the walls, the length, height, area, distribution of space and rooms; we also learn and observe the accessories and furniture the families own, for example the chairs, beds, the kitchen, and more. The challenge on this project is to simulate all the details that this architecture has. For example, the walls are made out of cane or tree branches and all of them are different and irregular (the acceptable irregularities to make solid and strong structures) from each other.

Once we came back to the FLAAR office in Guatemala City, we started the 3D building of the Maya houses. As a first instance we are using the platform SketchUp Pro and Autocad, and in the future we want to build scale models to process with Autodesk 123D Catch and photography to get more details. SketchUp Pro and Autocad allows us to make 3D models and plans of the furniture, and walls. Although we are through a very meticulous process, where we have to draw every single cane we bet we are the first team to build this tridimensional models of ancient Maya architecture.

a victors house mayantoons vivian diaz
b victors house mayantoons vivian diaz
c victors house mayantoons vivian diaz
Some of our 3D models that were made on SketchUp Pro. A. Model made by Vivian Diaz with SketchUp Pro, an Environmental Sciences student, who will be attending SIGGRAPH 2016. B. Model made by Ilse Castellanos, a Design student. C. Melany Quinonez a Design and Communication student, attended SIGGRAPH 2015.

It is recommended that before attending SIGGRAPH that you test and try out basic software. This way you will know what to look for, and what questions to ask.

 

Schedule for SIGGRAPH 2016

Conferences take place over five educational days, 24-28 July, in Anaheim, California. The official name is 43rd SIGGRAPH Conference on Computer Graphics and Interactive Techniques.

The SIGGRAPH trade show with exhibits is 26-28 July. You can attend the lectures and conferences that cover the topics you are interested in, and then step out during a break and walk the aisles of the expo. Frankly the quantity and quality and diversity of the exhibits is impressive.

We at FLAAR Reports have experience at SIGGRAPH and for this reason we can state that it is definitely worth attending, both the conferences and the trade show.

The web site we have used for SIGGRAPH is www.s2016.siggraph.org.

We hope to see you at SIGGRAPH 2016 in July.

 

First posted mid-May 2016.

 



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